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Natasha Hicks
Natasha Hicks

Casper Spirit Dimensions

Casper: Spirit Dimensions a 3D action-adventure game. It is the first 3D game to have a movable camera in the Casper series. Both right and left analog sticks are needed to move Casper allowing him to fly up and down as well as forwards, backwards and sideways. Oddly, the default setting has the primary movement of Casper mapped to the right stick, and the viewpoint controlled with the left. This contrasts with the conventional dual-stick control layout of movement with the left stick and viewpoint with the right, though there is an option to switch it using the control configuration in the options menu. If Casper leaves a dimension before completing a task he must start the task all over again upon re-entry. Casper can move faster using his "Casper Comet" which uses his energy which he can recover while not using this power or by picking up a Ghost Speed sphere. Casper can fire super spirit blasts which use up a Ghost Power Point each time he uses this attack. Ghost Power Points can also be used to enable Casper's ethereal shield which make him temporarily invincible and allow him to pass through grated obstacles. Throughout the dimensions are ethereal energy spheres which allow Casper to enhance his attacks as well as restore his health, energy and Ghost Power Points. At seven points in the game Casper can choose a reward increasing his speed, health or power. In most dimensions before the Ghost Ship there are gems to collect with every 100 gems collected giving him an extra life (even a ghost can lose his soul according to Kibosh). If Casper loses a life, by losing all his health, he must restart the task he is on as if he left the dimension.

Casper Spirit Dimensions

Inside the castle, Casper needs to free the Guardian of Light, the rightful ruler of the Spirit World. In order to do this Casper has to complete four obstacle courses each with a generator at the end needed to be shut down to free the Guardian. After this, Casper proceeds to Kibosh's lair to face him. Upon defeating him, Casper frees Wendy who informs him that Kibosh went into the Dark, a dimension of eternal darkness which no ghost has returned from. Casper feels sorry for him feeling that no ghost deserves such a fate not even Kibosh. Wendy assures him that it is not his fault and the spirits Kibosh had imprisoned sent him there and he had no control over it. In the Dark, Kibosh swears that he will have revenge on Casper and ends with his evil laugh.

The words appear in the beginning of the game, "A great evil appeared, striking fear into all ghosts and spirits. He attacked without warning. No ghost could withstand his power. His strength grows, he is not content to rule over the spirits alone...only when he controls the living and the dead will he be satisfied. There are a few left fighting against him. A young witch, Wendy, has come to the only friend she knows for help. He is the last free ghost... the last chance the spirit world has for salvation, a lone defender guarding the mortal world from the great evil. The fate of the world lies in the hands of one small ghost...Casper."

Casper meets Wendy the Good Little Witch in his house. Wendy will open a door that will lead Casper into the first dimension after Wendy tells Casper what to do. The first dimension is the Knight's Home. Casper will meet Sir Richard, who will need help with finding five parts of his armor and defeating eight archers. Casper will then to meet three other people in the other levels, Jeremy, a guy who will need help with collecting ten stacks of gold and breaking a stone that has a sword inside, Princess Gwendolyn who was turned into a frog and needs help getting turned back to human by touching a red heart gem, and a king who needs help getting out of the chains by collecting five keys. Casper will have to defeat four dragons after collecting four parts of a key from the people that he helped with. The dragons weak spot is in the head. The first dragon is red, who is weak to ice, a blue dragon who is weak to Casper's powerful spirit blast (if the player holds the R2 button long enough), a white dragon who is weak to fire, and a green dragon who is weak to Casper's spirit blast.

After the third dimension is saved, Wendy was going to open the fourth dimension, the spirit world, but was captured by Kibosh. Vanessa, who is also a witch, opens the door for him. Casper will have to collect eight TNT and light them to get into the ghost ship. After fighting skeletons, passing through a deathtrap, blew another TNT, Casper will need to defeat Captain Pegleg Potbelly who works for Kibosh. In order to defeat him, Casper needs to dodge his gun fire and charge at the barrels that he throws.

After that he frees her, he will face Kibosh. Casper needs to shoot his fire spirit blast at him when he is in the center. Kibosh will crash into the center and it will blow up the castle, but that won't stop him, he'll grow ten times and will become powerful. Casper must run or he'll get hurt a lot. He must shoot his fire blasts at him until blue spirits fly out. Casper becomes Blue if he grabs them and he will shoot Kibosh in the face until the blue runs out. He goes to the Dark and the player wins the game.

Go to Casper's House and go to the bookcase. Hit the bookcase with these blasts in this order: normal, fire, fire, ice, normal, fire, and super spirit blasts. A secret room should openFull healthGet 100 points in gems get full life.

In the Spirit world where evil prevails, Casper must use all of his ghostly powers to defeat Kibosh's wicked plot to rule all. Traveling by flight through mysterious portals, Casper will discover phantom dimensions where he must destroy the haunting spirits that are out to stop his mission.

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